Start with the simplest vertical slice and build incrementally:
Phase 1: Foundation (Week 1-2)
- Basic game state API - Create/get game state endpoint
- Game state display - Show game state in frontend
- Shared types working - Verify TypeScript types flow between services
Phase 2: Core Game (Week 3-4)
- Player actions - Play card, discard card endpoints
- Game rules validation - Prevent invalid moves
- Game state updates - Real-time state changes in frontend
- Basic UI - Playable cards, player hands, game board
Phase 3: Game Logic (Week 5-6)
- Turn management - Player turns, game flow
- Scoring system - Calculate points, detect game end
- Game completion - Winner detection, restart game
Phase 4: AI Integration (Week 7-8)
- Mock AI player - Random move selection first
- RL training pipeline - Simple Q-learning or policy gradient
- Model serving - Load trained model in backend
- AI vs human gameplay - Integration testing
Phase 5: Polish (Week 9-10)